Thursday 20 August 2009

Import Your Own 3D Content! ... Introducing Class Builder



INTRODUCTION


We've had numerous requests and questions about importing your own 3D content into ImmunityCS. This was always possible to do by manually adding files to the correct directories and using some guesswork to setup the 3D environments, etc. but it was never an "Immunity" way of doing things...

We are really excited to announce Class Builder as a new module which will be coming in ImmunityCS v1.5!

CLASS BUILDER

( Screenshot of Mathias Class loaded into Class Builder )

Class Builder allows you to create your own 3D "Classes" (The template characters / props in ImmunityCS). You can even modify the existing classes.

This process allows you to setup "Mesh Styles" (variations of the same model), the 3D camera and environment, Customization Layers, Textures and Animations.

After creating your own Classes, it is automatically available in iCast and iProp for customization and export allowing you to take advantage of our amazing workflow and exporters.


IT'S ALL ABOUT CHOICE

(Screenshot of dwarf example file from irrlicht)

Of course, this opens more possibilities! As well as the free and commercial items on the Immunity Store, you can use the vast amount of free 3D resources online to create 3D classes of your own and put them into your own projects with little effort!

The Immunity format of choice is directX (.x) and we also offer limited support for Milkshape files too.


FROM THERE ..

You can even use Class Builder to create Immunity Packages of your Classes to sell in the Immunity Store (or just for you to use as a backup via iLibrary), so why not make your hobby profitable? You could be getting paid for things you love to do!

The new CS Update will be ready real soon and we're sure it will be changing the way you work on multimedia forever!

- Mel